STEMarts Curriculum Tool

Reilly Donovan

Conformation is a virtual reality installation exploring procedural generated sculptural objects. Users immerse themselves in a world of constantly moving and changing abstract geometries. Computer simulated structures manifest as their own physical identities, existing purely as forms. Viewers can experience the work internally in VR and externally on a projection.

Cory Metcalf

About the artist

Reilly Donovan is a new media artist and experience designer working with emerging technology to produce interactive installations, virtual reality artworks, augmented reality exhibits, and mixed reality experiences. His work explores how computer simulations, machine learning, and interactive environments challenge the boundaries of our senses. It examines how machines are molding our future, changing our culture, and confronting our perceptions of reality. He is currently experimenting with ways to unify simulated and physical realities into one cohesive phenomenon where the distinction between the two become irrelevant and a third reality takes root.

Learn More

  • Tilt Brush: Painting from a new perspective
    Conformation: A Virtual Reality 
    Figura Extempore
    The Observer Effect
    Inceptionism
  • Mind at Large
    Seatle Art Fair 
    Q Room
    Anchorage Museum 
    Hokum Bunkum

skills applied

  • Programming Language
  • Unity Game Development Engine

MESSAGE FROM THE ARTIST


Conformation was made using the Unity 3D game development engine and is written entirely in C#. All of the objects in the environment are made using procedural content generation. Go to catlike coding to find out more about writing geometry from scratch in Unity using C#. The STEAM wiki below has links to simple tools like Google Cardboard to make your own VR headsets. You can dowload free apps to try it out.

STEMarts Design Tool
 

The Stemarts Design Tool provides a step-by-step tool to show you how to engage with the Pollinator Concentrator, a site specific interspecies installation at the Rio Fernando Park created by BioSTEAM Lab artist, Ana MacArthur. Explore the artist page to learn about the installation, to understand its purpose and how it works. Research the science and technology behind the art. Experiment with the hands-on STEAM activities to understand the artist process before coming to visit the installation at Rio Fernando Park. Take a field trip to experience the Pollinator Concentrator in person! And finally, when you go back to your classroom, create art inspired by the artist's installation and contribute to the related citizen science projects to be a part of Taos Land Trust's ongoing efforts to restore the watershed and pollinator communities at Rio Fernando Park. This tool will take you through each stage of the process. Just click on Explore to get started!

Explore interspecies site specific installations.

Andy Wagener creates innovative installations that raise awareness to social and environmental challenges. He does this through the use of unique materials and technologies, but also because he chooses topics that he connects with personally. For this activity you will design an installation concept to explore an environmental issue that you are passionate about. For ideas you can visit the United Nations 2030 Sustainable Development Goals. Discuss the issues with your team until you find an environmental challenge that you all agree on.

Research the science and technology behind the work.

Once you have identified the environmental challenge, it is time to research the facts about your topic. Check out the STEAM wiki below to get you started. Explore pros and cons, investigate any controversies, and have discussions with experts in the field until you have a strong grasp of the topic. It is also important to start researching materials and tools that can be used to communicate your ideas. Review the artist’s work on this page to learn about how he created the CLOUDNET installation to raise awareness about the dangers of ghost fishing. What can you learn from his process? The research will continue as you progress with the design but you should have enough information to start exploring how to communicate these ideas through art.

Experiment to see what’s possible.

Now that you have done the research on your topic and tools you can start brainstorming on ideas for an art installation and testing out some materials and techniques. Even if you are not going to build the installation in this phase you still need to play around with materials to see what is possible. Explore all the STEAM wikis below which include some fun technology tools that the artist used. Start sketching out concepts and jotting down notes with ideas for an installation. Don’t try to edit at this point. Start a sketchbook just for this project and write or draw anything that comes to mind. This is where you let your imagination run wild!

Visit the Rio Fernando Park.

The next step is to do a final drawing that communicates your design concept for an installation. This could be done by hand or on a computer. The design should show what it will look like and the materials you would use. It would consider possible sites and how people would interact with it. It can include diagrams, text, photos or anything you like. Most importantly it would show how the installation serves to raise awareness to the environmental issue that you chose. Since an installation is multidimensional you will have to find a unique and creative way to communicate your installation concept.

STEAM wiki

The STEAM-Wiki is a place to get started with your artist research. You will find links to articles, images, video, and tutorials that relate to Reilly Donovan's work.

You can search by clicking on the links below or you can click on the topic words in the word cloud for specific areas of interest. For example, VIRTUAL REALITY to learn about VR research or Tilt Brush for more about this exciting 3D painting tool. If you are looking for STEM + Art activities type in STEAM Activities.  To view all options, use the keyword ALL.

Remember the resource is an open forum sharing links and ideas that others have found – always check your sources and give credit where credit is due. The open source movement generously shares its knowledge and relies on user feedback – so if there’s something really good or doesn’t work let others know.

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Other Artists

Espacio La Nube
Projecting Particles Collective
Victoria Vesna
Cory Metcalf
Reilly Donovan
Parker Jennings
Cristopher Cichocki
Taos Youth Ballet