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Systems Theory through Video Game Design

This workshop was led by Scott Laidlaw Math Teacher and Game Designer. Students developed a paper-based game design for a video game idea that has a combination of fun and balanced gameplay, creative vision and incorporation of STEM concepts in game design and play experience. The final products were submitted to the National STEM Video Challenge, a national competition for middle school students.

Students were challenged with the unique process of learning how to design a video game concept that was entered into a national competition. They learned to work in teams and experienced the design process from start to finish.

Students submitted their entries for the national Video STEM Challenge. They did not wim the competition but the process was rewarding for all. The instructor, Scott Laidlaw, submitted his company's math video game and it won the Peoples Vote. Congratulations Scott! This workshop was fully hosted by Taos Academy and 4 students participated in the class.

Instructor: Scott Laidlaw Site

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