BioSTEAM Artist: (X)trees Algorithm

This is what (x)trees looks like before it is projected large scale on to buildings. The algorithm used in (x)trees was written in OpenFrameworks. It is the same algorithm that has been adapted for the Space Messengers installation. Artist: Agnes Chavez. Coders: Roy MacDonald, 2020, Kamen Dimitrov, 2014, Alessandro Saccoia 2012, Jared Tarbel, 2010

STEMarts lab